Wednesday, May 25, 2011

Denise Milani Wikipedia Real

Top 5 - Delivery # 1: Characters Forgotten

started Top 5 section with the forgotten. In Street Fighter been many characters as any set some have more appearances than others. This is not a minor detail, there are characters with few appearances were able to overcome forgetfulness and are remembered and even requests for inclusion in Super Street Fighter IV: Arcade Edition or future delivery, and Karin Kanzuki (perhaps the most popular which appeared a few times) or Rainbow Mika. Others with a little more presence as Hugo, Urien also call Elena and track.

clarify that when I speak of forgotten I mean, besides not being currently series, a character almost unknown, regardless of weight in history and even the head of a fan would ever complain about an opportunity to bring to life some of them (yes, you can read VERY Occasionally a request for a forgotten, yet so little that is not worth it).


Forgotten The five characters share a distinctive feature: all debuted in SF I, but none of them returned to see his face again. Only Sagat, Adon, Gen and Eagle say this again, obviously without Ryu and Ken.

You know of whom we are speaking, but the order I have chosen is:


POSITION 5: Retsu



The less forgotten the Forgotten. Retsu has enough material for discussion in their favor despite their low popularity. Maybe someday see it as much as a cameo on stage, or final animated introduction. What are the pros? His relationship with a character of weight: Gouken , it says that both have a good friendship. This is enough to wonder if Retsu Akuma got to know, he is the brother of his friend, Goutetsu (for the same reason Akuma), Ryu and Ken, and what they relate to the characters mentioned. I guess one day you will Gouken said he had a brother who was a teacher and coaching / training to three young people (taking into account as fleeting Dan disciple). Hence it can be removed much juice for their relationship with people so important, and there is a formal illustration showing a Retsu and Dan with clear signs of having a contest (more fuel to the fire.) Another point in its favor is its design, there are none in the series that comes close (or not so). But a character with a good background story that can be used not necessarily mean that should be included if or if (for example Zangief does not have and is a symbolic character, unique and extremely popular).



As cons Retsu has a low popularity, and not having a combat style defined in the only game that appeared was not selectable, and only had a very low level number of moves, you conclude? Expand your repertoire of moves shown in SF I and is easier to include a character with little presence in the series but popular enough with a combat style defined (as Karin or Elena). The rest will be a matter of adapting to the playable side where the series is located.

I do not see inclusion impossible, if extremely difficult and almost no chance, but dreaming is free long Gouken became a utopia and is now a reality. If we add the fact that Eagle was rescued for Capcom vs. SNK 2, Retsu opportunities increase a bit.

If Capcom wants to rescue a character from the past and ask me what, I would choose from this list Retsu not hesitate a second.

has the potential to be well assembled in Street Fighter: It looks great and fits very well, and in matters of argument can give a lot of juice (either by Gouken and Dan) unlike other characters. As fighting style, I reserve the mystery.

Anecdotally, Retsu appears fleetingly in the first UDON comic book series of Street Fighter. Fighting a friendly match against a boy named Ryu, and obviously as expected in the UDON comic, Ryu ends up winning the battle thanks to the brief possession of Satsui no Hadou.




POSITION 4: MIKE




Mike, when we talk about this guy talking to someone very special . Some believe it is Balrog (Mike Bison in Japan or Boxer by the gaming community). All this is obviously the name is known in Japan as the henchman M. Bison, and Capcom has never been clear about this. Shiozawa Nakky In fact the official blog of SF IV, at a question from a fan who wanted to clarify your question if Mike and Balrog was the same character, she replied, "Probably the same person." Wait, wait, do not worry! The word probably does not affirm or deny, only gives a possibility to be true ... or not. A Capcom loves to have fans on edge, there's no doubt, is also 99% more likely to give a concrete answer to a mystery like this in a game and not a blog (such as for Gouken) . In games you can find many clues in the story and list of characters that may seem insignificant details as the phrases of victory. Not everything is as linear as introduction / dialogue with Chief Intermediate / Final / Ending after defeating the Final Boss. Fans who want to answer your questions should dive in and do an intensive search, no dismissing a clue. Some choose to complain and expect everything to be told directly when before their eyes repeatedly wanders too much information.

My reasons for saying that Mike and Balrog are not the same character are the styling of both is different except in the sprite of SF II, Balrog always stood out for its remarkable muscle, which are difficult to confirm with Mike; and Ryu, Ken and Sagat in his move to SF II had a complete redesign more than a few tweaks here and there (Ryu with brown hair, looks more mature, red ribbon on his head, no sandals; Ken no visible changes apparent at first sight, Sagat with his chest scar and change in the color of his pants from blue to violet). not make much sense that Capcom has made many cosmetic changes in Mike beyond recognition while with Ryu, Ken and Sagat are limited on time on small details. There is no doubt that Balrog (Mike Bison or Boxer) is clearly inspired by Mike Tyson, and nothing else happened to be before there was a character with the same name and, to forget that we are discussing now.


Mike and Mike


If Mike is such a character as I argue (and not just me), their inclusion would have VERY complicated by the existence of two fighters popular: Balrog and Dudley, the opposite poles of Boxing, with a structure very different playable fun. Instead, if Mike is really Balrog, another event will be very curious in the history of Street Fighter (among the many that accumulates as fraud Sheng Long, the source of Dee Jay by Capcom USA, the reasons for setting Dan, the existence of Evil Ryu and Karin manga Kanzuki by Masahiko Nakahira, Gouken official appearance, etc.).

Mike has a much lower popularity than Retsu, no appearance in a by-product of the franchise (mangas, movies, etc), and only exists in the minds of fans for the possibility that it may become Balrog. I also think it is better to include a fighter with a discipline not seen in the series (Juri and Taekwondo) or fighting games (Hakan and his Yağlı yoghurt) that a third fighter. If we add the presence of Balrog and Dudley, create you Mike movements that differ sufficiently from the two heavyweights of boxing in Street Fighter sounds very complicated.

Their existence depends on Capcom, let it be forgotten or announce that it Balrog ... sorry, Mike Bison.




PLACE 3: JOE




a fairly common name in video games for a very common and generic design. is rumored to be one of the two fighters who lead the introduction of SF II CPS-1. For a long time this was believed and accepted, but is now to be reversed more accurate information where Capcom Japan never took action. also said that his comeback was in store for SFA 3 (I have no proof of this) , an opportunity seized by Cody (if this is true approve the decision by Capcom). I can only say that a movement is identical to that of Joe Cody. And finally in Final Fight Streetwise is a character very similar to Joe in the name of Ghost, which raises many questions about whether Joe can be that character (perhaps Cody was looking for revenge for taking away the opportunity to return.) I can not confirm if Ghost is Joe for the following reasons: it prevents the damn name and generic design Joe (just may be another character with another name and coincidentally similar).



Will these two are Mike and Joe?

And is that Ghost or Joe was beaten by Kyle in Final Fight Streetwise?

Yes, no doubt


is unclassifiable on its future status: whether it is true that Capcom wanted to rescue for SFA 3 and if Fina Ghost Fight Streetwise , then there was a clear intention to bring it to life, if not it's all in the blue. That points would be favorable to the blond.

As for a possible return, the more possibilities I see Mike. As points against the same for all: do not have a definite style and it should work a little in design or figure to be more consensus among the fans. Capcom can do a good job as he did in his time with Adon (step away from being serious to pure arrogance), Birdie (drastic change in personality and figure), or Eagle (elegance and style with an English accent).

always try to have an open attitude towards all the characters from Street Fighter, but with Joe I have my doubts: on one hand the challenge of attracting the give a facelift and define his style, especially when Joe looks like a street fighter, so that freedom to create their movements are extended, the other side of the balance is not me happen at all in what it can contribute to the series, there are many interesting characters and that is enough in order to seize its opportunities.




PLACE 2: Geki



A similar case to Retsu. A forgotten character with some possible links to some popular personal, what rumors surrounding Geki? That was the master of Vega and may be the father of Ibuki or at least of the same clan. All these rumors are just what they are, rumors. There's nothing official or anything to support it.

In SF I is one of the most attractive in design and movement (using a claw, Shuriken and teleports, so much for that time). All this can be seen in Vega and Ibuki (it uses instead of Shuriken Kunai).

Geki Why second? For the competition you have, especially Ibuki (who roll it in popularity) because even though Vega use a claw and style appropriate to Ninjitsu, is far from looking like a ninja. Another point is that wielded with Mike: "better to include a fighter with a discipline not seen in the series ... or fighting games ... a third ..."


A whole army of Geki could with this


Not much to say Geki, its origins are obscure and not known about him. In this sense if it is a ninja: keeps his identity secret.

As one of the characters I like best SF I, say that their situation is "almost impossible" to a possible return to the small screen. Perhaps what we see as a alternate costume for Vega, Guy character or another, as the case of Mike Haggar (another Mike for a change) and Zangief.



Geki has two appearances in the UDON comics, the first in the main series of Street Fighter to dry name he is hired to kill Gen and death ends his goal . His second appearance appearance is simply pathetic, as there would otherwise be expected from the sub-series pathetic Legends (history focusing on a particular character, everything that will happen to focus on female characters.) In Street Fighter Legends: Ibuki, Geki is not an individual but a clan with the obvious excuse of being cannon fodder for showcasing the main characters, something common in the histories of UDON, Street Fighter, espcially in Legends.


Killed by Gen


Ridiculed by a girl


Ridiculed by several girls. These guys have no future



POST 1: LEE




The end, the number 1 spot, the gold medal, the most coveted ... but nobody in this area want. In my opinion the winner is Lee for a few reasons a lot of weight and potential for future occurrence is remote. I'll be honest, I admit that in SF image highlights more than other fighters like Mike, Joe, Birdie and even Adon. And nothing more.

uncle Lee and Yang Yun and that is enough to note that it is terribly difficult give a new opportunity. SF III twins are VERY popular support someone look at the old man to Lee. You can contribute something in the story related to his nephews, but not something so momentous as to have it in mind because Yun and Yang have their relationships with Chun Li and Fei Long.

If it's any consolation to Lee, it shows a little influence on the design of Yun and one of the special moves of the young, Zesshou Hohou, is very similar to their unique special move. Yang also had the movement but was removed in SF III 2nd. His stage background Wall of China can be found again SFA, which fights against Chun Li (version night), Akuma (day version) and M. Bison Dramatic Battle mode.







For a time it was rumored that Lee could stand on stage cameo Chun Li SF II: the rumor pointed to a guy holding a chicken. I never found an explanation or a coherent sense, the subject of the scene of Chun Li is very different from Lee and apparently lost steam this last conjecture. SSF II Turbo HD Remix sprite the above can be seen better and has nothing to do with Lee, but clarified that Udon is not Capcom. In contrast to the daytime version of the scenario of China's SF IV, there is a subject very similar to Lee.

Its most direct competition (Yun and Yang) is so strong that block all possible avenues to a possible return. Does not have the necessary popularity, coupled with all the points against it are the forgotten.

would be nice and would even be enough to see it in a lively intro or ending with his nephews, because they will partly take their "legacy", especially Yun, who could be defined as the version of "youth and cool Lee.



Lee has the misfortune of appearing in a comic UDON (more precisely in Street Fighter Legends: Chun Li, worse). It has a brief confrontation with Fei Long after a disastrous entry furious jumping, kicking and smashing everything in its path only challenge to Fei Long. obviously lost with astonishing ease before a Fei Long in the game unrecognizable . It also appears in the manga Sakura Ganbaru! of Masahiko Nakahira, where Sakura and lose face, but his performance was pretty good, Sakura had to work on his victory and had a little luck.




And that's all. The first installment of the Top 5 began with the forgotten. For me, this opening of the section will not be forgotten and will do my best to maintain it.

Street Fighter was long characterized by having a template with native fighters in Most of Japan first, U.S. second, rest of Asia in the third, and last and smallest piece of the pie for the rest of the world as a European country. Today this has changed for good and Capcom has been creating characters for other places like Europe (Abel / Hakan France / Turkey), and others that had not been included in the series (Juri / South Korea). Of the 8 unique characters of SF Chapter IV, only one is Japanese (Gouken) and only two Americans (C. Viper and Rufus). This too is catching up with popular characters again today as Rose, Dudley, and Dee Cody Jay.

To close the topic, it deserves full five characters that make up this ranking are called "Forgotten Characters." They contributed to the series in time and rescued Capcom necessary, it was common that some would be left out. Still exist in the minds of some fans either by its mysteries, its proximity to popular characters or implicitly because some of them still living as if Ibuki and Geki.


Monday, May 23, 2011

Ho Do You Make A Potato Connon

Top 5



A new section is opened without too much claims. The classic "Top 5" where you choose a particular topic and then personally my choice and I shall explain why that's the most objective manner possible. At first glance it does not sound very appealing, but it will grace the "originality" of the issues covered in Street Fighter. Forget about stupid topics like "The richest ass," "The best delivery of Street Fighter," "The most handsome character / ugly / pathetic / sexy", "The best yaoi couple," "Who I would move to a desert island, etc. etc. etc. and more.

try

add a little humor and color to the various supply, according to its subject matter (some require a touch of color and others not).

deliveries will not be too frequent because all I have to maintain and carry forward only with two hands. The purpose is to "kill time, offer more idle and that the blog has more richness in content. And maybe, if readers are afraid to give his personal opinion and elections.


The following index will grow as they see the light deliveries. All deliveries will include them here same as direct links so that if successful the idea and have a significant amount of supplies, choose the one that appeals to you and you throw a read.

I say goodbye and see you at the first delivery.


CONTENTS

Building


How To Convert Clip Earrings To Pierced

RESTOS DE COMIDAS

There are two ways to waste money on management of the house, buy what is not needed and not what was purchased aprovecar. Reconozcanos while it is very difficult to calculate how much the family has to eat, as there is always the possibility that lack any guest, they come visit, to repeat a dish that has had more success you pray often or at In contrast, a dish not always welcome always get identical care. Should therefore be given that has to do with the leftovers. Without denying the merits and attractions of a good salpicóon well dressed, where meat and vegetables take on new Interceed is good to know some of the practical and simple recipes that use some leftover Remove the asignadoles such a tasty and attractive. Consider the case most frequently encountered.
  • BEEF LEFTOVERS: 'salad here and there "," meat and tuna salad, "" potato empanadas "," dumplings "," corned beef with carrots, "" stuffed cabbage "," meat croquettes, "" sweet cake "," Rose potatoes. "
  • SURPLUS OF FISH: "Tomnates filled", "Budin fish and chips", "Fish Cakes," "Fish Bites", "Sopladitos fish", "Ajies filled with fish", etc.
  • POULTRY LEFTOVERS: "Salad Tatu", "bird croquettes."
  • SURPLUS OF BOILED POTATOES: Potatoes with cheese "gratin potatoes."
  • SURPLUS OF MASHED POTATOES: Potato Nests "," Budin fish and chips "," cauliflower and potato croquettes, "Sopladitos fish", "potato empanadas" fish croquettes, etc..
  • SURPLUS OF NOODLES: Noodles Cakes "," croquettes with remaining noodles, "the Milan square, etc.. LEFTOVER RICE
  • "Rice Salad", "Rice molding," "cold rice with tuna," "Spinach rice au gratin, etc. LEFTOVER BREAD
  • "Bread Pudding", "pan bread pudding, bread pudding, and chocolate" and so on.
not forget that any of these ingredients (except bread) can be used to make a tortilla exisit.
In the next entries are the recipes listed above.

Sunday, May 22, 2011

In Attracted To Milfs

This summary is not available. Please click here to view the post.

Tuesday, May 17, 2011

How To Cook Laksar Soup

Ways to hate a character

This article I did in my time in forero Street Fighter.cl (good times, great friends, really strange). For this occasion article was renovated completely, remove any content that may be offensive and di arrangements here and there, especially in regard to spelling, writing and explanation (I'm not so good at explaining, I give a thousand times).


Without wasting time, the article:


Introduction:

is easy to see and find the negative side of things On the positive side. It is very easy to criticize passionately to be moderate and seek a middle ground. It is also very easy to hate if the object Hate is something that is not worthwhile to spend energy.

The theme is developed on "Ways to hate a character in a game." With coldness and distance may seem stupid, but in fact all those who play or played video games have ever hated (or hate) something in their lives that relates to virtual entertainment. No matter what it is or if it was worth it or not. Nor is it matter of getting moralistic, it is better to have a dislike to something fictional about something real as it could be a person, a country, race, sports club, a religion and so many examples and so on.

Returning to the subject we focus on and fighting games in Street Fighter. We'll discuss the most common ways to hate and not so common to the ridiculous.

This is an article of personal development, and fully accepting the discrepancies, advice and constructive criticism.


What I mean by hate?

staff after "hate" understand it as an extreme reluctance to go beyond logical limits, wish all evil as possible to the object or person. To me there is no "hate light," "hate media" and "hate strong ". If a person I do not like because I do not like and ready, if you envy and resentment I have someone for you I have envy and resentment, but if you hate the situation I have change and making at various times of day, with just hearing his name, wrap me feeling upset. Still hate the term is now used extensively and I do not take it as it is suitable dictionaries say, but in colloquial, for example when we say "Those two hate each other, playing on the same soccer team and occupy the same position in the defense" when they are just competing and try to earn a spot on the team, and it is obvious that at some point you feel like one its rival has a setback or a bad chance to take it. Entering

more on the subject, there are many characters Street Fighter and many of them highly symbolic. Among those characters are popular with all rules, the popular media (those recognized but did not occupy a large role or a few would complain about not being included in a game), and undetected without being known or unknown, and low popularity, those unknown to the general level. Among these groups are loved and hated characters, but what leads to "hate" character?

try to find some logical reason and rational arguments such resentment towards these characters. No more start with ...


Item 1: Heads Final (Final Bosses)

usually end bosses are hated if your priorities are extremely difficult and exorbitant. Today a boss has to have a very high difficulty, too high, and this something that began to take shape with force (if my experience serves me correctly) since the middle of the 90's, at least in the field of struggle. Of course there were difficult bosses as Sagat in SF 1 (1987), but in the 80's games had a very high difficulty was gradually dropping, perhaps to attract a wider audience.

That hate a boss is the most logical and understandable that there is, as these characters boast exageradísimas priorities such great damage, defense, special moves, super moves, combos, etc. They always have the perfect answer to counter deadliest possible, leading to terrible frustration that a simple combo resulting in a terrible injury.

we In Street Fighter, removing Sagat and Bison SF I SF II WW (which also Balrog, Vega and Sagat are difficult), Akuma (when is secret and in SSF II X, SFA and SF III 2nd), Shin Akuma, Gill and Seth.




wear clothes that do not matter or not, the boss will always be hated. Some deserve to be abusive since high school.


In short, the bosses "do and should" be difficult (and this is not exclusive fighting games), higher than the rest of the squad even without reaching ludicrous levels as in other games that I will not name to avoid unnecessary inconveniences (if so). They are the last obstacle from the road and grace is that as a last challenge, you should work harder on the account.

There are players who hate these people and others who simply are beaten and they do not move a nerve, either because the final boss has more charisma than difficulty, because I just knew in advance what they came from or because they are accustomed.


Conclusion: Final heads will always be an object of hatred among the bulk spectrum of players, it is common to be frustrated repeatedly made porridge after a fight with a calm and precision of a Tibetan monk, and one or two mistakes is payable with the defeat. In my personal experience, I have often punched the control or overthrow me want to kick the screen, for all the work I was doing was going down the drain in a matter of seconds. I can say that the final boss more headaches that I was given was Akuma SSF II X, and also his alter ego, SFZ 2 Shin Akuma in Alpha. Of course, at the highest level of difficulty, yet the constant tantrums in me were losing by a little more than a couple of shots.


Point 2: The powerful fighter or Top Tier

in ALL fighting games will always be a character or more protruding from the rest, at least for a penny, but there's always one that will be considered the "best" (either due to their versatility, priority, management, etc) as another post for the adjective "poor" (between quotation marks for emphasis and not universal terms). A simple example: in the SF series II the ultimate character stronger Sagat probably, than any SF II is lower than its level in SSF II X, although like every fighter does not have it easy against the likes of Ryu, Dhalsim or Vega (each has its pros and cons to the rest, and so on, but not indicate that such a person is driving a certain victory over another).

These characters with good priorities and versatility can be handled without excessive devotion, and the fact that many people choose to "X character" and abuse their power constantly twitching can get some players, and more to be defeated .

Maybe we have some reason to offend? Many call themselves "cheap" (cheap, low caliber, and that is one of the milder descriptions can be found) the strategy of these characters, such as SF II Sagat frying based on Tiger Shot his rivals to victory. Well, first of all it is understandable to some extent the irritation of a player to lose the same way over and over again, but on the other side you have to make self-criticism and see what is done to counter that strategy or simply repeat the same scheme and is beaten constantly. Arturo "Sabin" Sanchez, U.S. land renowned player said a truth so simple as telling a result of his trip to Japan to be measured against players from that country. In short words Sabin said the Japanese player will repeat the same tactical scheme as long as it is effective and give the desired result, no matter what the battle is becomes unexciting, boring, monotonous and Youtube with comments disqualify him aggressive and arrogant nature. If they have to cover 90 times, they will, if they have to throw 90 rounds one after another, they will, if they have to use one and the same tactic again (if they exist), they will, and if one of these were opened the moment to show off a bit, so will. Something very different from what we live on this land, where it seems that prioritize "lucirnos" and drop us praise from all over to feed our ego. It seems that Japan is looking for practicality and effectiveness, and here is looking fireworks, flowers, sugar and many colors. Although we should not be too hard and stoop so low to compare with players from other countries just because he plays better in a videogame, but it is undeniable that in Japan the amount of information disseminated, is contained and managed is almost endless, with thousands and thousands of guides obsessively complete tutorial DVDs and magazines the most varied and specialized sites on the web, make that great fuel to burn.

is undeniable that recognition is a player who plays a character with a high difficulty curve such as Cammy and Fei Long by others as Vega and Chun Li in SSF II X, but all in all the decision is the player assumes that if you choose a character "weak" as Remy in SF III 3S, will not get many results to beasts like Ken or Chun Li, but even with training may be quite strong and debug your style, though honestly it is difficult to see in a championship final.

There are players who exploit the full potential of these fighters, as mentioned cases of SSF II X and SF III 3S Akuma and Zangief in SFA 3, Sagat and Rufus in SF IV, and i do not see it as something that indicates a "lower ability." On the other hand there are other players that focus on the "ugly ducklings" (Dan, R. Mika, Twelve, Q, Remy, El Fuerte, Hakan, and any character depending on the game). In short it is only a matter choice and the player's goal.


Dan Akuma was imposed before and says what he thinks of it.


If I want to reach highest levels of tournament play that character use "wimp" and never get the desired result, will have two options: train or switch characters more, because as we sometimes do not everything can and recognize their own limits is a sign of humility, not weakness.

Each game has its own balance and by the way, there will be lions and ants, but for something the Bible teaches us through history the boy David who defeated Goliath.

Personally I see this point with no meaning or validity, not really worth it. Returning to the example of Sagat in SF II, it is known that Tiger Shot is your best weapon, why should the players who use it wisely forgo using one of their best weapons? With what motive? By what right? Why and for what?


lethal Sagat and Tiger Shot


I myself hate to strong characters, in fact the growing hate watching videos on Youtube where the weak lost due to the strong 98% of the time. I realized that I was not alone, there were many people who felt the same and others went further: insulting the character and even the winning player (what fault is it last?).

no doubt influence the Tier List rather in the minds of the people, and the fact see X character so well positioned and that our favorite character is in the basement of the table we are sorry, especially when we see that lose using our favorite character, and much more when we are not alone in losing using the same character. A strong factor is the player's attachment to the character who saves baby and affection, they often do not sit well miss your favorite character or have the "misfortune" of being a "Low Tier", "Bottom Tier" and to even "Mid Tier". Often attachment for our favorite characters is so large and exaggerated that we never settle for anything if your character is not among the best in the game. A dangerous fad is repeated over and over.


round since the beginning of the Twelve poor knew it would end like


There are enough people who complained about the limited potential for Guile in SF IV (very much loved and charismatic character of course), and when he improved enough to SSF IV everything returned to normal (apparently, but since everything is relative is 100% sure there were players who complained to consider improvements were excessive). Now with SSF IV: AE and "superiority" Yun and Yang (which is not signed or confirmed), many are on fire with those two charismatic characters, especially when Guile, Ryu, Dudley and many others can not cope.

Well, is not the end of the world. In every game there will be strong and weak characters, is the point of fighting games. It is impossible that there is a game whose Tier List indicates that everyone in matching a 5 / 5 (ie 50% chance of winning). The Tier List does not reflect reality perfectly but usually quite accurate, especially with some games where he is without question the potential of characters and the weakness of others. As much as I like to consider the Tier List at this point, it was inevitable.

To understand a bit more this point, or fail in trying to explain it, is just fine supplemental reading Article "mental construction" of eMraistlin .


Point 3: Prominence

Here the degree of fanaticism can be greater than the above mentioned, and not much to see if a character is strong or not, but its role in history. It is essential that every story has its heroes, its villains, its characters, secondary characters, and characters such as lighter weight material (for example, Ken's wife, Eliza, or Sakura's friend, Kei.) In Street Fighter have a very dark history in the sense that nothing is known about many events of great significance. Alpha Series only escape this.

Some confuse a character and pigeonholed in the role of hero when in fact the image of the series, icon, logo but they are no actors or walk every two by two saving the world. Ryu is a character that some consider him the hero of the series, and this label is actually false: he is the protagonist of Street Fighter, only one of many players (as Chun Li, Guile, Cammy, M. Bison) and if we talk protagonist, can only be valid in SF I. Street Fighter involves many characters in its history, and individual story lines, but since Ryu is the image of the series or almost always appears first in the template character selection (the latter, a sign usually identifying the protagonists in fighting games). It remains to check the argument of the games to see that Ryu is the protagonist who many believe to see: one who saves the day or the future world depends. The only merit Ryu remarkable in the history of the series is to win the tournament in SF I still just a young inexperienced (if not win it fair and square but at least I get to the final). If we take the fact that it is THE only actor to appear first in the template characters, then Alex and Abel are protagonists of SF III 3S, SF IV, respectively (and only that).


The male face of the series against the female face. What face will win?


Not much to say on this point, Street Fighter is provided by the quality of their games for their stories and Capcom makes it clear this.


Item 4: Design

Another argument commonly used and probably the most common of all in those days. We often find people who like this character just by design, even if his charisma is the same as a moldy wall. If a female, it will have to be tied to the canons of beauty: the ordinary, well equipped physically and "More meat" in some movements (this goes for every genre of game), and if the thing man varies. In this camp we have a wide range of variety in terms of Street Fighter have from the rare "pretty boys" (Ken, Vega, Remy), the tough guys (Balrog, Akuma, Urien), the peaceful and serious (Ryu, Dhalsim, Guy), the giants (Zangief, Hugo, T. Hawk), the funny and cute (Dan, Dee Jay, El Fuerte), the "rare" (Blanka, Gold, Twelve) and so on ( I better stop because it would be very tiring to continue with these examples.)

Some characters, is the franchise that is always out of tune early in their public display if your image is too "remote" with the line of duty design, easy examples that may come to mind can be Remy, Twelve or Crimson Viper. In Street Fighter, where most fighters see-fledged characters contained fragile, delicate and elegant seem to be accommodated, but not true, example may be Rose and Dudley, two elegant and refined characters every rule (and much loved). They, Italian and English, have an iron charisma, personality and unique attributes that differentiate them from the rest. The charisma of the character may well solve the problem of aesthetics, is the series whatever. Sakura is also a perfect example.

long time if they asked me personally what the character unless appealed to me, I would reply "Rainbow Mika" plain (the relationship between the manager of the blog and Mika is very strange). Argue that their design is more elaborate than Makoto (a character I love), but his personality and image clash much with the series, but still it is not not even to see it and do not play this game because this it. Simply not have the same affection as the rest and nothing else, but recognize that it is an interesting addition to being a woman wrestler with graceful movements and a personality that can make love or hate. Instead Makoto is a girl with strong will and fight like a man, the judge in many generic and boring due to its low femininity (use a loose battle suit that prevents seeing any signs of curves), and certainly many prefer Elena and Ibuki among the few girls in SF III. Obviously can not compare him with Chun Li, Cammy and Karin Kanzuki, but what attracts me is simply that it is unique, the only woman in the cast of the series that do not pay attention to dress scantily clad, but fight, also appears to be so naive and enormous devotion to his death (as Chun Li but not the obsession with China). In combat becomes a beast. Along with the elegant Rose is one of my favorite female Street Fighter (the others are ... someday you'll know).


Makoto has a special deal with the prettiest girls that she, that is all.


Speaking SF IV, poor Rufus was in the eye of the storm by design and was criticized indiscriminately. I read so many that some could hurt people with a physical resemblance to the character. Rufus is a morbidly obese and ugly to the bone, no doubt about that (not argument that their obesity is ugly). It is the only character who physically stands on the franchise (Dhalsim, Blanka, Oro, Necro). Not bad to like attractive characters, but condemn others for not having the appropriate physical exaggeration and more in the case of Rufus who was almost beaten. Did not care if the big players this detail, because Rufus was one of the most used in SF IV. Capcom strived to offer something not usually seen often, could have opted for business as a bishonen something worthy of a J-RPG or anime, no doubt have been praised to the first pixel displayed, but continued to develop its Daigo Ikeno idea not attached to the fees male beauty and as a result we have this particular character.


Rufus, the new favorite of the girls


What do I think of hating a character for its aesthetics? Stupid, nothing more. judging by appearance is just look at everything. Judging from the appearance of objectivity is maul and make a thousand pieces.

I also tried for the picture but I got through that stage (at least I'm less superficial than before) and discovered many things about the characters, with a magnifying glass to see them too large, do not get numb with shock, beauty, or cockiness, see beyond a good back and a pair of boobs, view, watch and see carefully and then when I'm really convinced a verdict (I have taste after all) , but still not close and save potential to change my mind later.

The more I got into the Street Fighter universe more closely I could see those characters that I liked them and gave them a comprehensive approach: history, techniques, personality, etc. Many went to like, others not, but at least I have a better picture of them and not harmonized Things like if your hair is ugly. Gold Today is one of my darlings, that old man to me is more than Yun or Ibuki (for taste thousand colors), Jay Dee I think a fighter with an original style and sound that falls into the repetition that can be seen in Charlie and Remy, and Twelve is unorthodox but interesting movements to manipulate his body to his own will (rather than Dhalsim), something which makes it unique in spite of being an "ugly duckling" and is an uninspired design.


closure. These are the most common ways to download the anger at a character or how many there are.

blog As standard, provided the items are available to be corrected and updated, so it may be that if you find another reason or reasons for inclusion here, do not hesitate.

I hope you have enjoyed reading.

Monday, May 16, 2011

Create Your Own Custom Wrestling Belt Online

Humor Street


This was an idea that had long ago, but never concretized because he always gave priority to try to end the huge amount of texts and translations, as well as maintenance of Special and Player Index the , and think of ideas for the future. All this is incredibly stressful.

I'm not good at humor, it is not my forte, but all have the right to try. Translating this idea took me some time, taking only a matter of catch-and-drop the image indicated to treat the message is understood.

Important before you begin: Do not take this for the world as an attack on the "characters affected." I have nothing against them, on the contrary, I love you I do not want to misunderstand the issue. This is just humor, or an attempt at humor.


If you want to view images in full size click on them. Here the incredible display of humor in charge of this blog:



Great truth of Gouken, if Ryu wants surpass his master, must win at least this impostor named Sheng Long


As much as Chun Li calls itself the world's strongest woman, it means nothing, that title belongs to another woman. In the history of Street Fighter, Rose managed to defeat M. Bison is a hand to hand combat at the time that takes place Alpha 2. Unfortunately for the Italian, mistakenly thought to have killed his rival, and eventually cost him dearly. But here we put things in place.


Poor Cammy, too young to work in the Delta Network, a group that responds to the British government in its fight against terrorism and drug trafficking. This more advanced in age she had her first kiss to deal with crazy weapons. Viper does remember.


In Street Fighter beauty does not guarantee victory. And yes, Rufus is considered beautiful must be left in peace, everyone is free to have their own conception of beauty.


ABSOLUTE TRUTH. Nothing more to say.


Mmmm, is it true that Guile is a real parent. This much time away from home, and much of that time working with Chun Li ... should you have some extra addition of their profession for not being at home with his wife and daughter. Hakan is president instead of an oil company (hit man), and also have 7 children!, Ie a GOOD MY relationship with his wife clearly reflected in the number of children. That is to be a SUPER FAMILY MAN. A tip for Hakan and his wife should wear protection.


If, again Crimson Viper in an image, and it is true. Chun Li should take his obsession to avenge his father, already old enough to have her own family. Suitors would be lacking, besides spending a lot with Guile.


And Bunting Colorado, this torture is over.